Download Visual Studio Community, Professional, and Enterprise. Try Visual Studio IDE, Code or Mac for free today. Install Visual Studio Code. Install the C/C extension for VS Code. You can install the C/C extension by searching for 'c' in the Extensions view (Ctrl+Shift+X). Open a codebase from any environment and get to work right away. Use MSBuild with the Microsoft Visual C compiler or a 3rd party toolset like CMake with Clang or mingw to build and debug your code right in the IDE. Benefit from a first-class CMake experience. Bring your C code to Visual Studio. Visual Studio dev tools & services make app development easy for any platform & language. Try our Mac & Windows code editor, IDE, or Azure DevOps for free.

Free

In this tutorial, you configure Visual Studio Code to use the GCC C++ compiler (g++) and GDB debugger from mingw-w64 to create programs that run on Windows.

After configuring VS Code, you will compile and debug a simple Hello World program in VS Code. This tutorial does not teach you about GCC, GDB, Mingw-w64, or the C++ language. For those subjects, there are many good resources available on the Web.

If you have any problems, feel free to file an issue for this tutorial in the VS Code documentation repository.

Prerequisites

To successfully complete this tutorial, you must do the following steps:

  1. Install Visual Studio Code.

  2. Install the C/C++ extension for VS Code. You can install the C/C++ extension by searching for 'c++' in the Extensions view (⇧⌘X (Windows, Linux Ctrl+Shift+X)).

  3. Install Mingw-w64 via the SourceForge website. Click Mingw-w64 to download the Windows Mingw-w64 installer.

    1. Run the installer.
    2. For Architecture select x86_64 and then select Next.
    3. On the Installation Folder page, use the default installation folder. Copy the location as you will need it later.
    4. Select Next to start the installation.
  4. Add the path to your Mingw-w64 bin folder to the Windows PATH environment variable by using the following steps:

    1. In the Windows search bar, type 'settings' to open your Windows Settings.
    2. Search for Edit environment variables for your account.
    3. Choose the Path variable and then select Edit.
    4. Select New and add the Mingw-w64 destination folder path to the system path. The exact path depends on which version of Mingw-w64 you have installed and where you installed it. If you used the settings above to install Mingw-w64, then add this to the path: C:Program Filesmingw-w64x86_64-8.1.0-posix-seh-rt_v6-rev0mingw64bin.
    5. Select OK to save the updated PATH. You will need to reopen any console windows for the new PATH location to be available.

Check your MinGW installation

To check that your Mingw-w64 tools are correctly installed and available, open a new Command Prompt and type:

If you don't see the expected output or g++ or gdb is not a recognized command, check your installation (Windows Control Panel > Programs) and make sure your PATH entry matches the Mingw-w64 binary location where the compilers are located.

Create Hello World

From a Windows command prompt, create an empty folder called projects where you can place all your VS Code projects. Then create a sub-folder called helloworld, navigate into it, and open VS Code in that folder by entering the following commands:

The 'code .' command opens VS Code in the current working folder, which becomes your 'workspace'. As you go through the tutorial, you will see three files created in a .vscode folder in the workspace:

  • tasks.json (build instructions)
  • launch.json (debugger settings)
  • c_cpp_properties.json (compiler path and IntelliSense settings)

Add a source code file

In the File Explorer title bar, select the New File button and name the file helloworld.cpp.

Add hello world source code

Now paste in this source code:

Now press ⌘S (Windows, Linux Ctrl+S) to save the file. Notice how the file you just added appears in the File Explorer view (⇧⌘E (Windows, Linux Ctrl+Shift+E)) in the side bar of VS Code:

You can also enable Auto Save to automatically save your file changes, by checking Auto Save in the main File menu.

The Activity Bar on the far left lets you open different views such as Search, Source Control, and Run. You'll look at the Run view later in this tutorial. You can find out more about the other views in the VS Code User Interface documentation.

Note: When you save or open a C++ file, you may see a notification from the C/C++ extension about the availability of an Insiders version, which lets you test new features and fixes. You can ignore this notification by selecting the X (Clear Notification).

Visual Studio Code Ide

Explore IntelliSense

In your new helloworld.cpp file, hover over vector or string to see type information. After the declaration of the msg variable, start typing msg. as you would when calling a member function. You should immediately see a completion list that shows all the member functions, and a window that shows the type information for the msg object:

You can press the Tab key to insert the selected member; then, when you add the opening parenthesis, you will see information about any arguments that the function requires.

Build helloworld.cpp

Next, you'll create a tasks.json file to tell VS Code how to build (compile) the program. This task will invoke the g++ compiler to create an executable file based on the source code.

From the main menu, choose Terminal > Configure Default Build Task. In the dropdown, which will display a tasks dropdown listing various predefined build tasks for C++ compilers. Choose g++.exe build active file, which will build the file that is currently displayed (active) in the editor.

This will create a tasks.json file in a .vscode folder and open it in the editor.

Your new tasks.json file should look similar to the JSON below:

The command setting specifies the program to run; in this case that is g++. The args array specifies the command-line arguments that will be passed to g++. These arguments must be specified in the order expected by the compiler. This task tells g++ to take the active file (${file}), compile it, and create an executable file in the current directory (${fileDirname}) with the same name as the active file but with the .exe extension (${fileBasenameNoExtension}.exe), resulting in helloworld.exe for our example.

Note: You can learn more about tasks.json variables in the variables reference.

The label value is what you will see in the tasks list; you can name this whatever you like.

The 'isDefault': true value in the group object specifies that this task will be run when you press ⇧⌘B (Windows, Linux Ctrl+Shift+B). This property is for convenience only; if you set it to false, you can still run it from the Terminal menu with Tasks: Run Build Task.

Running the build

  1. Go back to helloworld.cpp. Your task builds the active file and you want to build helloworld.cpp.

  2. To run the build task defined in tasks.json, press ⇧⌘B (Windows, Linux Ctrl+Shift+B) or from the Terminal main menu choose Run Build Task.

  3. When the task starts, you should see the Integrated Terminal panel appear below the source code editor. After the task completes, the terminal shows output from the compiler that indicates whether the build succeeded or failed. For a successful g++ build, the output looks something like this:

  4. Create a new terminal using the + button and you'll have a new terminal with the helloworld folder as the working directory. Run dir and you should now see the executable helloworld.exe.

  5. You can run helloworld in the terminal by typing helloworld.exe (or .helloworld.exe if you use a PowerShell terminal).

Note: You might need to press Enter a couple of times initially to see the PowerShell prompt in the terminal. This issue should be fixed in a future release of Windows.

Modifying tasks.json

You can modify your tasks.json to build multiple C++ files by using an argument like '${workspaceFolder}*.cpp' instead of ${file}. This will build all .cpp files in your current folder. You can also modify the output filename by replacing '${fileDirname}${fileBasenameNoExtension}.exe' with a hard-coded filename (for example '${workspaceFolder}myProgram.exe').

Visual Code Studio Download

Debug helloworld.cpp

Next, you'll create a launch.json file to configure VS Code to launch the GDB debugger when you press F5 to debug the program.

  1. From the main menu, choose Run > Add Configuration... and then choose C++ (GDB/LLDB).
  2. You'll then see a dropdown for various predefined debugging configurations. Choose g++.exe build and debug active file.

VS Code creates a launch.json file, opens it in the editor, and builds and runs 'helloworld'.

The program setting specifies the program you want to debug. Here it is set to the active file folder ${fileDirname} and active filename with the .exe extension ${fileBasenameNoExtension}.exe, which if helloworld.cpp is the active file will be helloworld.exe.

By default, the C++ extension won't add any breakpoints to your source code and the stopAtEntry value is set to false.

Change the stopAtEntry value to true to cause the debugger to stop on the main method when you start debugging.

Note: The preLaunchTask setting is used to specify task to be executed before launch. Make sure it is consistent with the tasks.json file label setting.

Start a debugging session

Microsoft Virtual Studios Code

  1. Go back to helloworld.cpp so that it is the active file.
  2. Press F5 or from the main menu choose Run > Start Debugging. Before you start stepping through the source code, let's take a moment to notice several changes in the user interface:
  • The Integrated Terminal appears at the bottom of the source code editor. In the Debug Output tab, you see output that indicates the debugger is up and running.

  • The editor highlights the first statement in the main method. This is a breakpoint that the C++ extension automatically sets for you:

  • The Run view on the left shows debugging information. You'll see an example later in the tutorial.

  • At the top of the code editor, a debugging control panel appears. You can move this around the screen by grabbing the dots on the left side.

Step through the code

Now you're ready to start stepping through the code.

Virtual Code Studio

  1. Click or press the Step over icon in the debugging control panel.

    This will advance program execution to the first line of the for loop, and skip over all the internal function calls within the vector and string classes that are invoked when the msg variable is created and initialized. Notice the change in the Variables window on the left.

    In this case, the errors are expected because, although the variable names for the loop are now visible to the debugger, the statement has not executed yet, so there is nothing to read at this point. The contents of msg are visible, however, because that statement has completed.

  2. Press Step over again to advance to the next statement in this program (skipping over all the internal code that is executed to initialize the loop). Now, the Variables window shows information about the loop variables.

  3. Press Step over again to execute the cout statement. (Note that as of the March 2019 release, the C++ extension does not print any output to the Debug Console until the loop exits.)

  4. If you like, you can keep pressing Step over until all the words in the vector have been printed to the console. But if you are curious, try pressing the Step Into button to step through source code in the C++ standard library!

    To return to your own code, one way is to keep pressing Step over. Another way is to set a breakpoint in your code by switching to the helloworld.cpp tab in the code editor, putting the insertion point somewhere on the cout statement inside the loop, and pressing F9. A red dot appears in the gutter on the left to indicate that a breakpoint has been set on this line.

    Then press F5 to start execution from the current line in the standard library header. Execution will break on cout. If you like, you can press F9 again to toggle off the breakpoint.

    When the loop has completed, you can see the output in the Integrated Terminal, along with some other diagnostic information that is output by GDB.

Set a watch

Sometimes you might want to keep track of the value of a variable as your program executes. You can do this by setting a watch on the variable.

Java
  1. Place the insertion point inside the loop. In the Watch window, click the plus sign and in the text box, type word, which is the name of the loop variable. Now view the Watch window as you step through the loop.

  2. Add another watch by adding this statement before the loop: int i = 0;. Then, inside the loop, add this statement: ++i;. Now add a watch for i as you did in the previous step.

  3. To quickly view the value of any variable while execution is paused on a breakpoint, you can hover over it with the mouse pointer.

C/C++ configurations

If you want more control over the C/C++ extension, you can create a c_cpp_properties.json file, which will allow you to change settings such as the path to the compiler, include paths, C++ standard (default is C++17), and more.

You can view the C/C++ configuration UI by running the command C/C++: Edit Configurations (UI) from the Command Palette (⇧⌘P (Windows, Linux Ctrl+Shift+P)).

This opens the C/C++ Configurations page. When you make changes here, VS Code writes them to a file called c_cpp_properties.json in the .vscode folder.

Here, we've changed the Configuration name to GCC, set the Compiler path dropdown to the g++ compiler, and the IntelliSense mode to match the compiler (gcc-x64)

Visual Studio Code places these settings in .vscodec_cpp_properties.json. If you open that file directly, it should look something like this:

You only need to add to the Include path array setting if your program includes header files that are not in your workspace or in the standard library path.

Compiler path

The extension uses the compilerPath setting to infer the path to the C++ standard library header files. When the extension knows where to find those files, it can provide features like smart completions and Go to Definition navigation.

Visual code studio c++

The C/C++ extension attempts to populate compilerPath with the default compiler location based on what it finds on your system. The extension looks in several common compiler locations.

Download Virtual Studio Code

The compilerPath search order is:

  • First check for the Microsoft Visual C++ compiler
  • Then look for g++ on Windows Subsystem for Linux (WSL)
  • Then g++ for Mingw-w64.

Visual Code Studio Shortcuts

Studio

If you have Visual Studio or WSL installed, you may need to change compilerPath to match the preferred compiler for your project. For example, if you installed Mingw-w64 version 8.1.0 using the i686 architecture, Win32 threading, and sjlj exception handling install options, the path would look like this: C:Program Files (x86)mingw-w64i686-8.1.0-win32-sjlj-rt_v6-rev0mingw64bing++.exe.

Next steps

  • Explore the VS Code User Guide.
  • Review the Overview of the C++ extension.
  • Create a new workspace, copy your .vscode JSON files to it, adjust the necessary settings for the new workspace path, program name, and so on, and start coding!
-->

The following table shows the symbolic constant names, hexadecimal values, and mouse or keyboard equivalents for the virtual-key codes used by the system. The codes are listed in numeric order.

Constant/valueDescription
VK_LBUTTON
0x01
Left mouse button
VK_RBUTTON
0x02
Right mouse button
VK_CANCEL
0x03
Control-break processing
VK_MBUTTON
0x04
Middle mouse button (three-button mouse)
VK_XBUTTON1
0x05
X1 mouse button
VK_XBUTTON2
0x06
X2 mouse button
-
0x07
Undefined
VK_BACK
0x08
BACKSPACE key
VK_TAB
0x09
TAB key
-
0x0A-0B
Reserved
VK_CLEAR
0x0C
CLEAR key
VK_RETURN
0x0D
ENTER key
-
0x0E-0F
Undefined
VK_SHIFT
0x10
SHIFT key
VK_CONTROL
0x11
CTRL key
VK_MENU
0x12
ALT key
VK_PAUSE
0x13
PAUSE key
VK_CAPITAL
0x14
CAPS LOCK key
VK_KANA
0x15
IME Kana mode
VK_HANGUEL
0x15
IME Hanguel mode (maintained for compatibility; use VK_HANGUL)
VK_HANGUL
0x15
IME Hangul mode
VK_IME_ON
0x16
IME On
VK_JUNJA
0x17
IME Junja mode
VK_FINAL
0x18
IME final mode
VK_HANJA
0x19
IME Hanja mode
VK_KANJI
0x19
IME Kanji mode
VK_IME_OFF
0x1A
IME Off
VK_ESCAPE
0x1B
ESC key
VK_CONVERT
0x1C
IME convert
VK_NONCONVERT
0x1D
IME nonconvert
VK_ACCEPT
0x1E
IME accept
VK_MODECHANGE
0x1F
IME mode change request
VK_SPACE
0x20
SPACEBAR
VK_PRIOR
0x21
PAGE UP key
VK_NEXT
0x22
PAGE DOWN key
VK_END
0x23
END key
VK_HOME
0x24
HOME key
VK_LEFT
0x25
LEFT ARROW key
VK_UP
0x26
UP ARROW key
VK_RIGHT
0x27
RIGHT ARROW key
VK_DOWN
0x28
DOWN ARROW key
VK_SELECT
0x29
SELECT key
VK_PRINT
0x2A
PRINT key
VK_EXECUTE
0x2B
EXECUTE key
VK_SNAPSHOT
0x2C
PRINT SCREEN key
VK_INSERT
0x2D
INS key
VK_DELETE
0x2E
DEL key
VK_HELP
0x2F
HELP key
0x30
0 key
0x31
1 key
0x32
2 key
0x33
3 key
0x34
4 key
0x35
5 key
0x36
6 key
0x37
7 key
0x38
8 key
0x39
9 key
-
0x3A-40
Undefined
0x41
A key
0x42
B key
0x43
C key
0x44
D key
0x45
E key
0x46
F key
0x47
G key
0x48
H key
0x49
I key
0x4A
J key
0x4B
K key
0x4C
L key
0x4D
M key
0x4E
N key
0x4F
O key
0x50
P key
0x51
Q key
0x52
R key
0x53
S key
0x54
T key
0x55
U key
0x56
V key
0x57
W key
0x58
X key
0x59
Y key
0x5A
Z key
VK_LWIN
0x5B
Left Windows key (Natural keyboard)
VK_RWIN
0x5C
Right Windows key (Natural keyboard)
VK_APPS
0x5D
Applications key (Natural keyboard)
-
0x5E
Reserved
VK_SLEEP
0x5F
Computer Sleep key
VK_NUMPAD0
0x60
Numeric keypad 0 key
VK_NUMPAD1
0x61
Numeric keypad 1 key
VK_NUMPAD2
0x62
Numeric keypad 2 key
VK_NUMPAD3
0x63
Numeric keypad 3 key
VK_NUMPAD4
0x64
Numeric keypad 4 key
VK_NUMPAD5
0x65
Numeric keypad 5 key
VK_NUMPAD6
0x66
Numeric keypad 6 key
VK_NUMPAD7
0x67
Numeric keypad 7 key
VK_NUMPAD8
0x68
Numeric keypad 8 key
VK_NUMPAD9
0x69
Numeric keypad 9 key
VK_MULTIPLY
0x6A
Multiply key
VK_ADD
0x6B
Add key
VK_SEPARATOR
0x6C
Separator key
VK_SUBTRACT
0x6D
Subtract key
VK_DECIMAL
0x6E
Decimal key
VK_DIVIDE
0x6F
Divide key
VK_F1
0x70
F1 key
VK_F2
0x71
F2 key
VK_F3
0x72
F3 key
VK_F4
0x73
F4 key
VK_F5
0x74
F5 key
VK_F6
0x75
F6 key
VK_F7
0x76
F7 key
VK_F8
0x77
F8 key
VK_F9
0x78
F9 key
VK_F10
0x79
F10 key
VK_F11
0x7A
F11 key
VK_F12
0x7B
F12 key
VK_F13
0x7C
F13 key
VK_F14
0x7D
F14 key
VK_F15
0x7E
F15 key
VK_F16
0x7F
F16 key
VK_F17
0x80
F17 key
VK_F18
0x81
F18 key
VK_F19
0x82
F19 key
VK_F20
0x83
F20 key
VK_F21
0x84
F21 key
VK_F22
0x85
F22 key
VK_F23
0x86
F23 key
VK_F24
0x87
F24 key
-
0x88-8F
Unassigned
VK_NUMLOCK
0x90
NUM LOCK key
VK_SCROLL
0x91
SCROLL LOCK key
0x92-96
OEM specific
-
0x97-9F
Unassigned
VK_LSHIFT
0xA0
Left SHIFT key
VK_RSHIFT
0xA1
Right SHIFT key
VK_LCONTROL
0xA2
Left CONTROL key
VK_RCONTROL
0xA3
Right CONTROL key
VK_LMENU
0xA4
Left MENU key
VK_RMENU
0xA5
Right MENU key
VK_BROWSER_BACK
0xA6
Browser Back key
VK_BROWSER_FORWARD
0xA7
Browser Forward key
VK_BROWSER_REFRESH
0xA8
Browser Refresh key
VK_BROWSER_STOP
0xA9
Browser Stop key
VK_BROWSER_SEARCH
0xAA
Browser Search key
VK_BROWSER_FAVORITES
0xAB
Browser Favorites key
VK_BROWSER_HOME
0xAC
Browser Start and Home key
VK_VOLUME_MUTE
0xAD
Volume Mute key
VK_VOLUME_DOWN
0xAE
Volume Down key
VK_VOLUME_UP
0xAF
Volume Up key
VK_MEDIA_NEXT_TRACK
0xB0
Next Track key
VK_MEDIA_PREV_TRACK
0xB1
Previous Track key
VK_MEDIA_STOP
0xB2
Stop Media key
VK_MEDIA_PLAY_PAUSE
0xB3
Play/Pause Media key
VK_LAUNCH_MAIL
0xB4
Start Mail key
VK_LAUNCH_MEDIA_SELECT
0xB5
Select Media key
VK_LAUNCH_APP1
0xB6
Start Application 1 key
VK_LAUNCH_APP2
0xB7
Start Application 2 key
-
0xB8-B9
Reserved
VK_OEM_1
0xBA
Used for miscellaneous characters; it can vary by keyboard.
For the US standard keyboard, the ';:' key
VK_OEM_PLUS
0xBB
For any country/region, the '+' key
VK_OEM_COMMA
0xBC
For any country/region, the ',' key
VK_OEM_MINUS
0xBD
For any country/region, the '-' key
VK_OEM_PERIOD
0xBE
For any country/region, the '.' key
VK_OEM_2
0xBF
Used for miscellaneous characters; it can vary by keyboard.
For the US standard keyboard, the '/?' key
VK_OEM_3
0xC0
Used for miscellaneous characters; it can vary by keyboard.
For the US standard keyboard, the '`~' key
-
0xC1-D7
Reserved
-
0xD8-DA
Unassigned
VK_OEM_4
0xDB
Used for miscellaneous characters; it can vary by keyboard.
For the US standard keyboard, the '[{' key
VK_OEM_5
0xDC
Used for miscellaneous characters; it can vary by keyboard.
For the US standard keyboard, the '|' key
VK_OEM_6
0xDD
Used for miscellaneous characters; it can vary by keyboard.
For the US standard keyboard, the ']}' key
VK_OEM_7
0xDE
Used for miscellaneous characters; it can vary by keyboard.
For the US standard keyboard, the 'single-quote/double-quote' key
VK_OEM_8
0xDF
Used for miscellaneous characters; it can vary by keyboard.
-
0xE0
Reserved
0xE1
OEM specific
VK_OEM_102
0xE2
Either the angle bracket key or the backslash key on the RT 102-key keyboard
0xE3-E4
OEM specific
VK_PROCESSKEY
0xE5
IME PROCESS key
0xE6
OEM specific
VK_PACKET
0xE7
Used to pass Unicode characters as if they were keystrokes. The VK_PACKET key is the low word of a 32-bit Virtual Key value used for non-keyboard input methods. For more information, see Remark in KEYBDINPUT, SendInput, WM_KEYDOWN, and WM_KEYUP
-
0xE8
Unassigned
0xE9-F5
OEM specific
VK_ATTN
0xF6
Attn key
VK_CRSEL
0xF7
CrSel key
VK_EXSEL
0xF8
ExSel key
VK_EREOF
0xF9
Erase EOF key
VK_PLAY
0xFA
Play key
VK_ZOOM
0xFB
Zoom key
VK_NONAME
0xFC
Reserved
VK_PA1
0xFD
PA1 key
VK_OEM_CLEAR
0xFE
Clear key

Requirements

RequirementValue
Minimum supported client
Windows 2000 Professional [desktop apps only]
Minimum supported server
Windows 2000 Server [desktop apps only]
Header
Winuser.h